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ANOMAL Guide

ANOMAL FAQ

Answers to the most common questions about the ANOMAL game.

What is ANOMAL?

ANOMAL is a time-travel puzzle and detective game by French indie developer Alexis Roumier. You investigate four impossible deaths across four different eras — a mountaineer burnt in untouched snow, a conquistador dead with no wound, an astronaut erased in a sealed station, and a figure petrified on an ancient throne. There is no combat, no timer, and no fail state.

When does ANOMAL come out?

ANOMAL has not been released yet — the release date is TBA (To Be Announced). You can wishlist the game on Steam to be notified when it launches. The developer, Alexis Roumier, is a French indie developer working on the project solo.

What platforms is ANOMAL on?

ANOMAL is coming to Windows PC via Steam. No console or mobile versions have been announced yet. The game supports Family Sharing per standard Steam rules, and the available languages are English and French.

Is ANOMAL free to play?

No — ANOMAL is a premium single-purchase game on Steam with no microtransactions, no battle pass, and no in-game store. Pricing has not been announced yet since the game is still unreleased; check the Steam page for updates.

How many cases and eras are in ANOMAL?

ANOMAL has 4 cases, each set in a different era: Frozen Heights (a 1980s Soviet mountain station), Emerald Canopy (a jungle with ancient conquistador-era mysteries), Orbital Station (a derelict space station in the far future), and Buried Temple (an ancient underground temple outside normal time). Each case is a self-contained impossible-death puzzle.

How do you solve the cases in ANOMAL?

The core loop is: observe the frozen 3D diorama from every angle, collect physical, temporal and supernatural clues, cross-reference evidence across the four eras, and reconstruct the timeline to solve each impossible death. All four cases connect through a single anomaly — the solutions emerge from contradictions between what you see and what should be possible.

Is there combat or a timer in ANOMAL?

No. ANOMAL has no combat, no timer, and no fail state. The gameplay is purely analytical and observational — you explore frozen dioramas at your own pace, collect clues, and solve puzzles through logic and cross-referencing. There is no way to lose or get a game over.

Does ANOMAL have multiplayer or co-op?

No — ANOMAL is a single-player only experience. There is no multiplayer, co-op, or competitive mode. The game is designed as a solitary detective experience where you piece together the timeline across four eras at your own pace.

How long does it take to beat ANOMAL?

Playtime has not been officially confirmed since the game is unreleased. Based on the content scope (4 cases, 4 eras, 12 clues, 10 achievements), a focused first playthrough is expected to take roughly 4-6 hours, with 100% completion of all achievements taking somewhat longer. Nothing is missable.

What are the achievements in ANOMAL?

ANOMAL has 10 achievements covering the full scope of the game: solving each of the 4 cases, reconstructing the full timeline across all eras, finding all 12 clues, and uncovering the single anomaly that connects everything. There are no difficulty tiers or missable achievements — everything can be cleaned up in one pass.

What is the visual style of ANOMAL?

ANOMAL uses a distinctive retro-futuristic CRT terminal aesthetic: phosphor green scan lines, glitch effects, and a monochrome terminal look inspired by old cathode-ray displays. The frozen 3D dioramas are rendered with this distinctive glow, giving the game a unique atmosphere that fits the time-travel investigation theme.

Where are my saves stored in ANOMAL?

Save file locations will be documented at launch. As a single-player Steam game, Steam Cloud saves are expected to be supported. Since the game has no missable content and no fail states, save management is straightforward — the game tracks your progress through each case and the overall timeline reconstruction.

Is ANOMAL suitable for beginners?

Yes — ANOMAL is designed to be accessible with no combat mechanics, no time pressure, and no fail states. The puzzles are logic-based rather than reflex-based, making it suitable for players who enjoy detective games, puzzle games, or narrative mysteries. A beginner guide is available on this site to help you get started.

Who developed ANOMAL?

ANOMAL is developed by Alexis Roumier, a French independent game developer. It is a solo indie project — there is no large studio behind it. The game is published on Steam under Alexis Roumier's name, and the Steam page is the official source for news, pricing, and release date updates.